Social engagement: Playing an analog game typically brings students together. Initial student interactions are functional: ...
Game-based learning has become synonymous with educational video games in some circles, but low-tech games have been used with great success in classrooms for a while. In fact, games that don’t ...
If you’ve been inside a classroom in the past 40 years, you have probably experienced a version of the Good Behavior Game. Although instructors have likely used similar methods since the dawn of ...
Part 17 of MindShift's Guide to Games and Learning Many teachers are excited about trying games in the classroom but don’t know where to begin. The landscape of learning games is vast and confusing-- ...
Student engagement is vital for any educator throughout the length of a course. The unfortunate reality is that a great teacher only has control of a student’s environment for a short period of time.
Digital learning games have officially gone mainstream, with nearly three-quarters of K-8 teachers saying they use the games for classroom instruction, according to a new national survey. But the rise ...
“I've always thought games were good models for everything—how to learn, but also how to be,” says Arana Shapiro. She has dedicated much of her career to helping educators integrate technology with ...
Future teachers see educational potential in computer games, study shows. Teacher training should therefore address their potential in the classroom. Future teachers see educational potential in ...
Around a billion and a half people all play video games of some sort. That’s more than 20% of the world’s population. Video games have become a part of life. They are now more than just leisure and ...
Two decades in, and it’s abundantly clear that one of the most effective ways to nurture the 21st century’s trademark skills—creativity, critical thinking, communication, collaboration—is by creating ...
Classroom learning remains a cornerstone of education, fostering a dynamic environment where students engage with peers and instructors in real-time. Within these walls, knowledge transcends textbooks ...