Oscar-winning sound designer Eugene Gearty, who came on as SCAD’s chair of Sound Design in December, is set to give a Q&A ...
Byers Theatre turned to a Dante-enabled TiMax SoundHub, TiMax TrackerD4 tracking, and a Dante network backbone for a recent ...
Industry veteran Paul Hales has an impressive resume dating back 30 years with the development of his first commercial loudspeaker at age 22. Since then Paul has lent his design talents to Samsung, ...
From the splashes and sprays of an ocean documentary to the action-packed thumps and thuds of a fighting video game, sounds are an integral element of any creative production. These audio elements are ...
The complexities of bringing immersive audio to the home viewer When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Immersive sound for broadcasting ...
I first got into home theater when I was in high school in the late 90s, when the DVD was brand new, and 5.1-channel audio was mind-blowing. My first system was composed of all Sony gear, purchased at ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Veteran supervising sound editor/designer Scott Gershin — whose credits include 'Pacific Rim' and 'The Book of Life' — and his prior Technicolor Sound Lab team in Burbank have joined Keywords Studios ...
Without sound design, film would be a bland medium. A character would walk into a room, and you wouldn’t hear footsteps. Crickets wouldn’t chirp on a summer night. The patter of rain in a forest would ...
Our guides can help you to find the right path to the games industry job of your dreams. You can read our other in-depth guides on how to get a job in the games industry on this page, covering various ...