Nicholas Turner is a writer on Game Rant. He’s also an avid consumer of comics, film, TV, theater, and—of course—video games. Struck by an affliction for loving stories as a young whippersnapper, ...
Loading screens in classic games like Too Human and World of Warcraft were excruciatingly long, making gameplay frustrating. Even acclaimed games like Divinity: Original Sin 2 and Bloodborne suffer ...
XDA Developers on MSN
NVMe doesn't matter for game load times like you might think
Load times tend to scale with CPU performance just as much as it does with storage speed when using an SSD. The truth is that ...
Evan is a Communications student based in Edmonton, Alberta. Formerly a sports writer, he was drawn to Game Rant by his longtime passion for video games. An avid gamer since the age of 13, Evan has ...
Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...
Indie game devs are coming crawling out of the woodwork to confirm that in-game loading bars don't actually convey any useful information. And while I knew in my heart that was true all along, it ...
That'll a be a huge, 50-storey, fully-carpeted yep according to YouTuber DocJade. He decided that installing and running the ...
Sony has filed a patent that could revolutionize the way we play video games. The patent, which was filed in August 2023 and made public last week, describes a technology that would allow players to ...
Bethesda games are known for their sometimes lengthy loading screens. At a time when developers are aiming for as little loading as possible, it remains a big part of the Bethesda game experience.
You can only manually save the game during open-world exploration. Otherwise, manual saves are disabled once you start a mission – you’ll have to rely on checkpoints from there. You can load the game ...
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