The co-director of the Final Fantasy 7 Remake trilogy has confirmed the decision to stick with Unreal Engine 4 for the third game, and explained the reasoning behind it.
Learning a game development engine like Unreal Engine can be intimidating, but thanks to Humble's new Game Programming C++ & Unreal book bundle deal, you can get up to 20 ebooks covering Unreal Engine ...
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Unreal Engine 5 engineers are looking to solve the problems many modern game developers have with its engine
It's no secret that many Unreal Engine 5 games have struggled performance-wise. These include older titles like the launch of Remnant 2 and Lords of the Fallen and newer games like S.T.A.L.K.E.R. 2 ...
Japanese games giant Square Enix has confirmed that it is continuing to use Unreal Engine 4 rather than the newer Unreal ...
As Verbinski explained, Unreal Engine 5's approach to light and its application in scenes doesn't work with films aiming for a photorealistic presentation. The filmmaker says that this tends to create ...
It's hard to believe it now, but Dylan "TheBoyDilly" Johnson – CEO and founder of the wildly successful Good Gamers – didn't ever plan to be a game developer. Back in early 2020, Johnson was one of ...
Thomas Convard, the director of technical product management, Unreal Engine, with Epic Games, explains why the mobile games sector is such an important part of its strategy for Unreal Engine - and ...
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...
Today, one of Xbox's biggest studios made a surprise announcement; 343 Industries has changed its name to Halo Studios, and Halo is now moving to Unreal Engine 5. There's also multiple new Halo games ...
Raul is a freelance writer with four years of writing and editing experience in games journalism. Currently, he is a News Writer at Game Rant and the Managing Editor of Final Weapon, a Japanese gaming ...
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Why Gore Verbinski thinks Unreal Engine is to blame for bad movie CGI
The Pirates of the Caribbean director isn't a fan.
"Aesthetic and craft comes from artists, not software." Tubach added that modern tools empower artists to achieve more.
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