When 12-year-old Matteo Mucchetti mapped out an amusement-style attraction that he wanted to create in his family’s basement and then showed it to his older brother Nico, the high-school sophomore was ...
In einer Welt, in der Technologie Kinderzimmer erobert, sind programmierbare Roboter nicht nur Spielzeug, sondern Tor zu digitalem Verständnis und Kreativität. Unsere erfahrenen Expertin Stefanie, ...