The single player campaign is "50-60 hours" long minimum, according to Remedy lead gameplay designer Sergey Mohov.
Unreal Engine 5.8 ships with an experimental plugin that lets developers connect any LLM to core engine systems, and Epic plans even deeper integration for Unreal Engine 6.
No Law is an ambitious project. It’s a Cyberpunk-style sci-fi action adventure set in a city packed with thousands of NPCs ...