How to implement custom lighting for the Forward+ rendering path with ShaderGraph. The project is using Unity 2022.3.10f1. This repository expands on NedMakesGame's awesome "Creating Custom Lighting ...
In order to lower the threshold for Shader development and expand the capabilities of procedural generation, and to encourage artists/technical artists to directly produce materials in Cocos Creator ...
Abstract: The optimization of multi-user multi-input multi-output (MU-MIMO) precoders is a widely recognized challenging problem. In this paper, we develop a gradient-driven GNN design method for the ...
Abstract: The seven-point checklist (7PCL) is a widely used diagnostic tool in dermoscopy for identifying malignant melanoma by assigning point values to seven specific attributes. However, the ...