A lightweight WebGPU wrapper for data processing and math. No WGSL required. Automatic fallback to WebGL2 or CPU. Perfect for local-first AI, data dashboards, and heavy array computations. Compared to ...
render graphics from AssemblyScript / WASM using WebGPU or WebGL use WebGL2 through a minimal modern graphics API that removes the verbosity and state management aspect of WebGL use WebGPU today with ...
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