Microsoft unveils AI-powered DirectX upgrades at GDC 2026, including neural rendering features, new ML tools, and DXR 2.0.
Xbox has revealed early details about its next-generation gaming platform, currently codenamed Project Helix, during the Game Developers Conference (GDC). The ...
At the Game Developers Conference, Jason Ronald, Vice President of Next Generation at Xbox, outlined early details about the company’s next gaming platform, currently codenamed Project Helix. The ...
Microsoft says Xbox backwards compatibility will return in 2026, with new ways to play classic games revealed during the GDC keynote.
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Microsoft confirms next-gen Xbox will be powered by custom AMD SoC and feature 'FSR Diamond'
At its GTC 2026 keynote, Microsoft took the wraps off Project Helix, announcing the first hardware details for the next-gen Xbox. The company reiterated how Helix will run both console and PC games, ...
As part of a keynote at this year's GDC event, Xbox's VP of Next Generation — Jason Ronald — has teased that Microsoft's backwards compatibility program is being revived in some fashion this year. Now ...
Discover how you can fix Heartopia not launching on a Windows PC with the potential fixes covered in this troubleshooting article. Are you another player trying to kick-start Heartopia? If so, try ...
PCWorld reports that Microsoft’s new DirectX ray tracing updates could deliver performance boosts of 40-90% through Shader Execution Reordering technology. Intel Arc B-Series GPUs showed remarkable 90 ...
In context: Shader Execution Reordering significantly reduces the performance cost of ray tracing and path tracing in games such as Alan Wake 2 and Indiana Jones and the Great Circle on recent Nvidia ...
Hardware In the battle for our living rooms, Xbox Project Helix and the Steam Machine make for unlikely rivals on paper—but Microsoft's new PC gaming-capable console might be raising some eyebrows at ...
Hi everyone, I'm experiencing a problem with the Windows application 3D Cubes Unlimited. It seems the program does not recognize newer versions of DirectX - even though I have the latest DirectX ...
TL;DR: Real-time ray tracing is now standard in AAA games, with Path Tracing emerging as the next visual breakthrough, enabled by technologies like DLSS, Neural Rendering, and DirectX Raytracing 1.2.
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