Opening moments of games can often feel long and slow, and may even be boring as the game must teach you how to play it first thing. They’re a necessary evil, but there's a new high bar, as the new ...
Abstract: Contributions: This article presents a large-scale study which investigates students’ reaction to game-based learning as part of programming courses. The study focuses on knowledge ...
Abstract: In this article, an event-triggered robust adaptive dynamic programming (ETRADP) algorithm is developed to solve a class of multiplayer Stackelberg–Nash games (MSNGs) for uncertain nonlinear ...
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