I've been contributing to NativeAOT port on game consoles by @TheSpydog. With our current project, we are receiving a crash during gen1 GC using .NET 7 preview 7 on an ARM64 platform.
I am trying to build this on OS X but it is throwing a couple errors. I tried setting the --no-cpu-verify option but that wasn't even an option in ./configure --help. Does anyone know what the problem ...
I'm working through learning VB.NET and am trying to figure out how to set the priority of threads. I know it has something to do with the system.threading.threadpriority or ...