Video Game Tuesday is a column by Michael Blaker covering topics in the industry. This week he covers more about the use of AI in video games.
A cluster of lab-grown human brain cells has apparently made the leap to successfully playing a very rudimentary video game without the benefit of eyes, ears, or any kind of sensory input. It's a far ...
Gary Sheng's Warcraft III-inspired tool brings playfulness to vibe coding. It's part of a bigger open-source movement shaping AI development.
Brice Laville Saint-Martin and his cofounders at Antihero Studios left their jobs at big studios. Now, they're building their dream game.
Jabali AI is hosting a 24-hour game jam during GDC 2026. Participants must create a playable AI-first game using Jabali Studio. The event highlights innovative AI integration in gaming. Winners get ...
The Pokémon Company wrapped up today's Presents with the reveal of Pokémon Winds & Waves, the new mainline games in the series. We don't have anything specific on the release date front at the moment, ...
Coffee has become more than just a pre-game boost for these current and retired NFL players. Their caffeine-fueled ventures prioritize quality and community.
A recently released preview build of OptiScaler, a popular third-party upscaling tool, is the first publicly available method for implementing FSR 4 in games that only ...
Minecraft 26.1 Snapshot 10 adds mob aging particles, resizes baby zombies, and fixes 20 plus bugs in Java Edition. See what ...
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